import javafx.scene.image.Image; /** * This class creates a template of an Aptonoth small monster. * * Date Last Modified: 08 / 20 / 2019 * * @author Shirley Krogel */ public class Aptonoth extends SmallMonster { public Aptonoth(int startingLocation, Hunter hunter, MonsterHunter mh) { super("Aptonoth", 100, 0.4, new Image("/AptonothFront.png"), new Attack("Aptonoth", 10, 1.5, 1, .75, .1, new NoStatus(), new NoStatus(), 1, "The Aptonoth " + "headbutts the space in front of it!", hunter, mh), new Image("/AptonothLeft.png"), new Attack("Aptonoth", 20 * 1.75, 1, 1, .75, .4, new NoStatus(), new NoStatus(), 4, "The Aptonoth launches itself to the left!", hunter, mh), new Image("/AptonothRight.png"), new Attack("Aptonoth", 10, 1, 0.7, .75, .3, new NoStatus(), new NoStatus(), 2, "The Aptonoth launches itself to the right!", hunter, mh), new Image("/AptonothBack.png"), new Attack("Aptonoth", 10, 1, .8, .75, .1, new NoStatus(), new NoStatus(), 3, "The Aptonoth sweeps its tail!", hunter, mh), startingLocation, 3); } }